Kinect animation imported to maya

Kinect animation imported to maya

Video Analysis for Kinect animation imported to maya

March 31, 2014

600 x 360

00:25

5 / 5 (0 ratings)

OVERVIEW

  • A

    FINAL GRADE

  • 5 / 5

    RATING

  • 1

    VIEWS

  • 0

    LIKES

ACHIEVEMENTS

  • USER
    SATISFACTION

  • TEACHER'S
    PET

  • TWO YEARS
    ONLINE

REVENUE

  • $0

    EST. TOTAL REVENUE

  • $0 - $0

    EST. MONTHLY REVENUE

  • $0 - $0

    EST. YEARLY REVENUE

GROWTH

  • 0

    AVG. DAILY VIEWS

  • 0

    AVG. DAILY LIKES

  • 0

    AVG. DAILY DISLIKES

* We try our best to gather the video's growth rate. This is an estimate for a cumulative growth of views.

VIDEO

Kinect animation imported to maya

Finally got the animation from kinect mocap into maya for export to UDK.

SOCIAL ACTIVITY

  • 0 SHARES

  • 0 TWEETS

  • 0 +1's

  • 0 PINS

  • 0 SHARES

WEB RESULTS

  • www.studiodaily.com   LightWave 11.6 Gets Kinect-Driven Mocap Retargeting

    When an FBX file is imported, that mocap data can be aligned with and retargeted onto the NevronMotion skeleton. But users can also use the Kinect as a source ... New features in LightWave 11.6 will include new animation tools, an OpenGL-based asset ...

    Bryant Frazer   •   Studio Daily   •   4 years ago

    http://www.studiodaily.com/2013/07/lightwave-11-6-gets-kinect-driven-mocap-retargeting/

  • blogs.msdn.com   Get in the game…literally!

    With your model imported to Fuse, you can customize its shape ... and this is another step in that direction,” says Stefano Corazza, CEO of Mixamo. “Kinect for Windows v2 and Fuse make it easier than ever for gamers and game developers to put their ...

    blogs.msdn.com   •   3 years ago

    http://blogs.msdn.com/b/kinectforwindows/archive/2014/08/08/get-in-the-game-literally.aspx

  • www.tomshardware.com   Autodesk Releases Maya LT For Indie Game Developers

    Autodesk introduces Maya LT, an affordably priced but ... with its extensive modeling and animation capability, into the affordability range of indie game developers, and also allows them to import assets that were created in Maya proper (as well as ...

    Tom's Hardware   •   4 years ago

    http://www.tomshardware.com/news/autodesk-maya-lt-game-development,24010.html

  • appleinsider.com   Apple confirms acquisition of motion capture firm Faceshift

    specifically stick-on markers that serve as reference points for animation software. Faceshift is known for a product called Faceshift Studio, which incorporates the firm's facial recognition software with support for Maya …

    Mikey Campbell   •   Apple Insider   •   2 years ago

    http://appleinsider.com/articles/15/11/24/apple-confirms-acquisition-of-motion-capture-firm-faceshift

  • www.engadget.com   Kinect Accelerator company profiles: Freak'n Genius, GestSure Technologies, Kimetric and Styku

    Microsoft's Kinect Accelerator program kicked off over a month ago ... an idea for a platform that lets people create their own high-quality cartoons. You see, animation is a difficult, labor intensive process that requires a unique set of skills, but ...

    Engadget   •   5 years ago

    http://www.engadget.com/2012/05/23/kinect-accelerator-company-profiles-freakn-genius-gestsure-te/

  • www.bbc.com   Researcher creates 'holodeck' with Oculus and Kinect

    Oliver Kreylos has combined three Kinects with an Oculus Rift to import a 3D representation ... such as in robotics or 3D animation - can cause revulsion in observers. Mr Kreylos first started experimenting with the Kinect back in 2010 and this appears ...

    BBC   •   3 years ago

    http://www.bbc.com/news/technology-27437769

  • www.examiner.com   iClone Animation Pipeline: A Real-time Animation Solution for Indie Game Devs

    such as Maya, 3Ds Max and Cinema4D. The studio has also recently partnered with Microsoft, which will allow users to capture mocap data using the Kinect for Windows, instead of multiple cameras, marker suits and costly high-tech equipment. iClone …

    Examiner   •   5 years ago

    http://www.examiner.com/article/iclone-animation-pipeline-a-real-time-animation-solution-for-indie-game-devs

  • www.cgw.com   How to Animate without Modeling

    In addition, iClone 5 and later versions of iClone 6 support motion capture using the Microsoft Kinect device ... The iClone Animation Pipeline can import and export 3D models and animations for Maya, Max, Unity, Unreal, C4D, Blender and more.

    CGW   •   2 years ago

    http://www.cgw.com/Press-Center/In-Focus/2015/How-to-Animate-without-Modeling.aspx

  • www.youtube.com   Kinect animation imported to maya - YouTube

    Finally got the animation from kinect mocap into maya for export to UDK.

    http://www.youtube.com/watch?v=KuVFMkbgob0

  • www.youtube.com   Unity Kinect motion capture into Maya - YouTube

    An experiment to record and playback motion captured with the Kinect in Unity. Then files are saved that can be imported into Maya

    http://www.youtube.com/watch?v=p8N20UmDHpI

  • stackoverflow.com   kinect - Maya Mel project lookAt target into place after ...

    I have a facial animation rig which I am driving in two different manners: it has an artist UI in the Maya viewports as is common for interactive animating, and I've ...

    http://stackoverflow.com/questions/18282632/maya-mel-project-lookat-target-into-place-after-motion-capture-import

  • area.autodesk.com   3ds Max and Motion Builder Workflow (and a bit of Kinect …

    Video embedded · ... see how to work with 3ds max and Motion Builder in an animation pipeline. ... see how to hook a Kinect to Motion Builder. ... Maya Bonus …

    http://area.autodesk.com/blogs/louis/3ds_max_and_motion_builder_workflow_and_a_bit_of_kinect

  • wn.com   Kinect Maya - World News

    Video embedded · A Motion Capture system: Kinect and Maya, Mocap Test: Kinect + Maya Using Kinect SDK and Python, ... feat. Kinect & Maya motion capture, Motion capture with Kinect in ...

    http://wn.com/kinect_MAYA

  • 123kinect.com   Faceshift - Amazing Kinect Facial Animation Software ...

    ... new facial animation software for Kinect that you can see in action in the video above. ... Maya; Motion Builder; TCP/IP ... which can be imported in every major ...

    http://123kinect.com/faceshift-amazing-kinect-facial-animation-software/39431/

  • forum.unity3d.com   Unity to Maya motion capture - also with Kinect camera ...

    This example shows its use in combination with input from the Kinect ... imported into Maya with a ... and provide a smooth animation even with the ...

    http://forum.unity3d.com/threads/unity-to-maya-motion-capture-also-with-kinect-camera.81576/

  • kinect-bvh-mocap.software.informer.com   Kinect BVH Mocap - Software Informer. Kinect BVH …

    Kinect BVH Mocap is a ... files using a Kinect sensor. These can be easily imported into ... Download kinect motion capture Kinect mocap software Kinect bvh ...

    http://kinect-bvh-mocap.software.informer.com/

  • wiki.ipisoft.com   Animation export and motion transfer - iPiSoft Wiki

    Use File > Export Animation menu item to export all ... format your target character was imported ... of Maya please see the #Motion Transfer and ...

    http://wiki.ipisoft.com/Animation_export_and_motion_transfer

  • datab.us   Popular Motion capture and Animation videos PlayList

    Kinect animation imported to maya. Add to EJ Playlist Finally got the animation from kinect mocap into maya for export to ... Real Time animation, Kinect markerless ...

    http://datab.us/Search/Popular%2BMotion%2Bcapture%2Band%2BAnimation%2Bvideos%2BPlayListIDPLs0GlXLBay5t_Z_jXQJ93ZWI949mZDayY

  • reallusion.com   Bring in Any Character Ready for iClone Animation

    ... MixMoves and Kinect ... imported characters were not able to take advantage of iClone's powerful facial animation ... or create body morph effects in iClone. ...

    http://reallusion.com/iclone/3dx/3dx_features_character.aspx

  • Show More